Thursday, September 25, 2025

The (Attempted) Rescue Part 2

 Things did not look good.  The sneak was fumbled badly and now chaos was the game.  After failing to gain any advantage through stealth, the three attacking gangs were slowly being munched by the Emperor’s Getaway Guardian Service and Waste-Side Bears.  


Game Note-The Hive Master was in a bit of a conundrum.   If the attacking gangs had even the minimal amount of success in sneaking onto the towers and positioning themselves to strike with surprise and force, they would likely have the upper hand. The attacking gangs walked toward one of only three guards on the lower levels, who should have easily been avoided. They were spotted so early in the fight, that they were disadvantaged in every way possible.   The defenders had higher ground.   Reinforcements would arrive much sooner.   The attackers would have to push up ladders that would become choke points.  This had the potential to be ugly.  The Hive Master could only reduce reinforcements and punish bad tactics. -End of Game Note

The three attacking gangs implemented three distinct strategies.   The Pale Veil bolted for the two towers in hopes of securing cover and cutting off the prisoner caravan.  The Mischievous Misbehaviors crawled amongst the empty market and exchanged fire with the EGGS and Bears above.  The Wastoids sort of lingered at the back taking the occasional shot and advancing towards the Central Tower slowly.


The Misbehaviors’ miserable marksmanship made for a mess.  The Bears and EGGS above negated the green boys’ cover and knocked them around with well aimed bolt and autogun rounds.  The Veil infiltrators had  been all but wiped from the Ventus Lautus tower but the remaining gangers climbed the Central Tower.  The Wastoids followed. 
 
The marketplace erupted with the sounds of clanging armor and clacking hooves.  Two Cavaliers, Osala Thickoak and Haoran the Fleet charged into several Misbehaviors and two young (and slow) Veils.  Thickoak alternated shooting down Orks and clubbing Veilers.  Haoran, the better brawler, charged into a hapless Veiler who had just failed to hit him with a hand flamer.  It was a glorious day for the horsemen who ran down and eliminated a combined seven opponents before the day was out.  Two of those opponents would die. 


The Veilers on the Central Tower climbed. Their fast beast- known as Creature- bounded ahead and surprised two Bears and a Monkey.  Creature blew flame in the face of a Bear, knocking him out, before the second Bear charged.  Creature and the Bear would lock horns/clubs/teeth for several tense rounds of combat.  Eventually, reinforcements helped the purple beast drag down the Bear. They slapped around the monkey for good measure.


Time was running out.  The prisoners crossed the bridge and were prodded, poked and cajoled onto the wooden gallows.  Barrister McVallek speechified to the gathering denizens of Blightwater Borough. 
Down below the Veil was fighting upward.  Two Guardians barely slowed the stealthy boys down and were stabbed and clubbed for their effort. 


Wastoids, Misbehaviors and Veilers dropped in increasing numbers.  No attackers remained standing in the market and the defenders controlled the ladders to the roof.  A Bear flamed a Wastoid who tried to climb up.   The hopeless rescue was over.

The Prisoners stood at their doom. 



Barrister McVallek looked around.   Wastoids, Pale Veil and Mischevious Misbehaviors lay wounded and dying.  His militia, with help from the Bears had performed even better than he could hope.  It was time for mercy.   Playing to the crowd, McVallek announced that the thieves had paid for their crimes against Emperor’s Getaway.   He pardoned the condemned. He led the crowd in a sing along of some old drinking song. No hanging would happen today. 

Even though the condemned kept their lives, the bridge of death was full.  The Pale Veil gave the most but each attacking gang was represented.  Two would die, several would lose fingers, others would limp, and a monkey would gain impressive scars.  





No comments:

Post a Comment

The (Attempted) Rescue Part 2

 Things did not look good.  The sneak was fumbled badly and now chaos was the game.  After failing to gain any advantage through stealth, th...